when i see FPS template i disappointed so much
because its not ready at all
i want a fps template have shootergame features and all is blueprint so i can easy edit it and understand it
((shootergame is C++ we cant edit it inside UE4))
whats the point of making fps template needs alot of work
all fps games mostly has the same features why we all should go through the base development of the same features.
and even there is not a tutorial of making the weapons BP.
i think as fps developer i want to take my time by making the characters and the story
but i cant even finish the basic character BP
there is alot of things to do like the impacts and VFX
i need to focus on the game itself not the basic stuff
it should be a real template like what cryengine do (i work 4 months on it)
I would suggest making your own from scratch though, it’s the best way to learn and to be honest making games is a lot of work. If you search a little harder you will find many tutorials on making weapon blueprints. Stop being lazy