A question about texture atlas and UV manipulation!!

Hi! I’m trying to create a material with a texture atlas that contains some text notifications.

The problem is that I don’t know how to handle the logic in the material to be able to manipulate the UVs to have the first 2 squares and then the next 2 from the first row and so on for the rest of the rows.



I tried something after a tutorial but I can’t figure it out. I’m bad at materials!

Use one of FlipBook nodes:

1 Like

I didn’t know this node existed! Thank you!

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