A question about Post-Process!!

Hi! Is it possible to set the blend of each material individually in the level blueprint as exemple? I want to control the blend in real time!
I tried several modules but nothing works…
material

I don’t think there’s an easy way to do that.

As a workaround you could try making 2 Post Process Volumes in the level with each of those materials and then control the Blend Weight of the Post Process Volume itself

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is it not a problem if several overlap??

Don’t know, haven’t tried this myself.


[Edit] just tested it, seems to work.

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Yeah, It’s working!! Thank you man!

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