Hello everyone, I am a beginner who has been studying UE5 for a week. I am currently practicing architectural visualization following a tutorial, but I’ve encountered a problem that has kept me stuck for two days.
In the tutorial, he created a blueprint, and I made the same one, intended to animate a door opening. However, the door stops rotating after reaching a certain angle, which depends on your position within the overlap component. I have not enabled any settings that should affect this. As you control a character to continue moving within the overlap range, the door opens further with each step forward. When you stop, the door stops and flickers back and forth at a certain angle. It will only fully open as you continue walking towards it. Exiting the overlap in the reverse direction behaves identically. The angle at which the door closes depends on the distance you exit from the overlap, which isn’t what I intended.
Can anyone suggest how to solve this issue?
Thank you!
It keeps flickering back and forth between 9 and 10 degrees.
between 9 and 10 degrees.
87 and 89
Here is the blueprint structure.
Here is its animation timeline.
This is the shape of the ‘Component Begin Overlap’.