when you try to make a whole kitchenscene (mess), what is with the polycount?
I did a basic modular kitchen and the Tricount with some dishes/mugs and all you see there (complete scene) is around 16.000 Tris (unoptimized), no backfaces deleted…
When i add all these stuff, what should i target as polycount?
Has it to be really “good old times style” blockish low poly with baked info from hp?
I think the whole project needs up to two years, then the hardware is even better then now too.
This is the kitchen with basic materials, every door is to open/ofen/washer/cooler.
Aside the midpoly sink is everything(450Tris) lowpoly for me.
It should be for gaming.
and this is, how it should be
I ask, because of this - http://www.gamespot.com/forums/system-wars-314159282/infamous-ss-is-polygon-count-king-11-million-per-f-31211857/