Description of actions:
- Downloaded and build ue5 from epic github;
- Created a new project in the ue5 editor;
- Everything looks good, the project is playing, no problem.
After I added a new с++ class to the project, it starts to recompile all engine modules dependent on the project. WTF
Also, when I return to build only UE5 again, it starts to recompile all modules. I observed the same behavior with earlier engines
What do I do wrong?