Hello, I created own class inherited from GameStateBase class and redefined it into a game mode, when I play offline or for the listening server everything is fine, but when I run as a client on a dedicated server the character hangs in the air, the picture does not update, the logic at the level works, for example, I’m spawned AI shoot at me, but I can’t move and my character froze in the air, and I just redefined the class in the game mode what could be the problem?
i forgot to call Super…