I got a crash in UE5, following is what I have done,
1.I create a character inherit DetourCrowdAiController,just as following pic
2.I create some level, and set them as streaming level, and add some streaming volumes.
3.In one level details window,I call it testlevel, I check 2 options, Initially Loaded and Initially Visible, just as follow pic
4.drag and drop the character created in step 1 into testlevel.
5.start game in editor, control the character and move to testlevel, then testlevel begin load,unfortunately, UE5 is crashed.
Following I tryed, If I Uncheck the options in step3, Initially Loaded and Initially Visible,it’s just be fine,no crash.
Or if I change the parent class of character as AiController, not DetourCrowdAiController in step 1, it’s just be fine, no crash.
following is my crash info
So I don’t know this is my personal problem or a UE5 bug?