A problem about custom events

I want to bind an event to another(event dispatcher in another actor). But I found that I can not add any inputs to this event. If so, the complication just turns out to be failure.


You must define the inputs in the dispatcher side:

image

Remember COMPILE the actor with the dispatch before invoking it in the binding part.

Yeap,I tried that before, I clicked the “+” button on the right but there seemed to no response. Is it because the dispatcher is read-only?