It took me a while to create a new video because I was busy getting my drivers license, but here is a new lesson on the Dev Kit.
It will show you how to implement Rivers, Lakes and Waterfalls!
Hopefully you will learn something from it!
Dude you freaking rock! I figured this out already, but it is awesome that you are doing these. Wish you’d pumped this one out about three days ago.
Nice work! Only thing missing is some blueprint to adjust the Local Water Line variable and spawn / kill the underwater particle systems when entering and leaving the physics volume!
Nice set of tutorials! I’ve never really messed with UE4, and these give me a basic idea of what I’m getting into. It’s much apperciated.
As always thanks for the Tutorials.