A new FAQ documentation based on the most frequent issues in Performance optimization

Hello,
Can we have a new kind of documentation, a FAQ based on the most frequent and common issues or mistakes in performance optimization.

A good example for beginners is the case when their sounds are getting interrupted during the game , it took me one year to understand that the problem was the setting and the convention related to the Sound Concurrency in UE’s project setting lol .

einstein

(And Yes it’s because you have more than 99 conventions to read and learn in your tool today ^^ )