A natural movement cutscene


I have been trying to make a walking first-person cutscene for some time now, no success. I have tried to record output from a first-person camera into the sequencer, while manually controlling its movement, but I think that’s not how it’s supposed to be done. The camera will be ‘walking’ and looking around by itself, no mesh attached to it. Don’t know how to do that correctly.


Thanks man!