A mysterious treasure hunt scene made in UE5

Hi Unreal Engine Community!

We recently created an video using Meshy, Substance Painter, and UE5, featuring a mysterious treasure hunt scene with a game-like atmosphere. We’re excited to share it with you all and would love to hear your thoughts!

The process involved generating 3D models with Meshy, texturing them in Substance Painter, and bringing everything together in Unreal Engine 5. It was an incredible experience, and we’re thrilled with the results.

Has anyone else worked on similar projects or used these tools together? We’d love to hear about your experiences and any tips you might have for improving our workflow.

2 Likes

It’s actualy decent stuff for ai generation, was expecting way more messy topology impressive.
It can save a lot of time, generate edit for match art style and optimisation.
I think i’m going to have a look at this :+1: