**What is KBEngine?
**
An open source MMOG server engine, Using a simple protocol will be able to make the client and server interaction, To use the KBEngine-plugins quick combine with (Unity3D, OGRE, Cocos2d, HTML5, etc.) to form a complete client.
Engine framework written using c++, Game logic layer using Python(Support the hotfix), developers do not need to re-implement some common server-side technology, Allows developers to concentrate on the game logic development, quickly create a variety of games.
(Frequently asked load-limit, kbengine is designed to be multi-process distributed dynamic load balancing scheme, In theory only need to expand hardware can increase load-limit, The single machine load-limit depends on complexity of logic of the game itself.)
** Homepage**
http://www.kbengine.org
Releases
sources : Releases · kbengine/kbengine · GitHub
binarys : kbengine - Browse Files at SourceForge.net
Demo sources
unity3d : GitHub - kbengine/kbengine_unity3d_demo: This client-project is written for kbengine(a MMOG engine of server)
unity3d : GitHub - kbengine/kbengine_unity3d_warring: This client-project is written for kbengine(a MMOG engine of server)
ogre : GitHub - kbengine/kbengine_ogre_demo: KBEngine is a MMOG engine of server.
html5 : https://github.com/kbengine/kbengine_html5_demo
Docs
API : https://github.com/kbengine/kbengine/tree/master/kbe/doc
tutorial : https://github.com/kbengine/kbengine/tree/master/tutorial
online_docs : http://www.kbengine.org/docs/
Support
Email : kbengine_maillist@googlegroups.com
Maillist : https://groups.google.com/d/forum/kbengine_maillist









