Have you ever spent countless minutes swapping between levels just to test your game? Or opened your project only to realize you’re on the wrong map and have to manually navigate to your main level every time? It’s frustrating, repetitive, and slows down your workflow.
Map Bootstrapper is a simple, easy-to-use Unreal Engine 5 tool that automatically takes you (and your players) to the map you want to start in. No coding required — everything is done with Blueprints!
Why this is useful:
Automatically redirects your game to your chosen “Startup Map”
Lets you skip certain levels if you want (like testing or demo maps) and toggle the system on/off
Completely Blueprint-based — no C++ knowledge needed
Includes a demo map with clear instructions so you can start using it instantly
How it works:
Assign the included GameInstance Blueprint in your project settings
Open the Data Asset and set which map should be the main starting map
(Optional) Add any maps you want to ignore
Hit Play — and you’re automatically redirected to your startup map
Whether you’re a solo developer, hobbyist, or just want to speed up your testing workflow, Map Bootstrapper saves time and keeps your project organized.
Includes:
BP_GameInstance_MapBootstrapper (Blueprint to manage map redirection)
DA_MS_MapBootstrapperSettings (Data Asset to configure maps)
FMapBootstrapperConfig (Struct for map settings)
Demo map with instructions
Stop wasting time manually swapping maps — let Map Bootstrapper handle it for you!