Hello everyone!
How are you doing?
I started to learn Unreal during last spring I am now very exited in learning while building my project.
I have been browsing in the market place yesterday and found a nice asset I wanted to use. This asset being only compatible with UE 4.26, this was the occasion
to try the new engine.
I was surprised to see that I was proposed to use my project from 4.25, as I thaught projects made with an earlier version are not compatible…
Everything was migrated well, exept for only one texture in my landscape. The snow, an important one!
All texture I am using come from the exellent Procedural system. My snow layer has been replaced by the global ground layer. When I go inside my blue print,
nothing had been changed, the snow layer is where it should be with the correct texture. Even when I paint, it paints global ground instead of snow…
Can someone help me with this issue?
Thanks a lot.