So I have two questions here - 1. For my A.I to work, do i need to feed in the functions inside the A.I controller class or my A.I pawn itself? how do they both work?
- How can I make the simple A.I chase my pawn using “move to location / actor” node? I’d like to see a proper BP graph of this so I can get a good understanding, thanks!
(P.S dont link any YT turtorials, I have seen most of them regarding the A.I, but still didnt get a clear picture of it)
also i have placed my navmesh bounds