A Holistic Approach to Systemic/Emergent Game Design

So, I’ve been writing a monthly article about the way we’re approaching design, development, iteration, and the endless cycle therein, but I thought it might be interesting to some of y’all, so I figured I’d shill the first three entries:

Please, let me know if y’all like this kind of thing. I wasn’t entirely sure where more design-heavy links and such would go, but this seemed like the right spot.


I’ve only read the first part but this is a really interesting read. I’m going to bookmark this for sure. :slight_smile: