So, I’ve been writing a monthly article about the way we’re approaching design, development, iteration, and the endless cycle therein, but I thought it might be interesting to some of y’all, so I figured I’d shill the first three entries:
- Part One: - https://joy-machine.com/devlog/2016/11/21/a-systemic-approach-to-ground-up-game-design
- Part Two: - https://joy-machine.com/devlog/2016/12/19/systems-design-steel-hunters-part-two
- Part Three: - https://joy-machine.com/devlog/systems-design-steel-hunters-part-three
Please, let me know if y’all like this kind of thing. I wasn’t entirely sure where more design-heavy links and such would go, but this seemed like the right spot.