Hello,
did someone have a good Example for a Animal-Pawn Blueprint like this:
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A Chicken did eat something (Idle-Animation)
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if the PlayerCharacter came to near to this Chicken - the Chicken runs away (Run-Animation).
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After some time the Chicken did eat something again (Idle-Animation).
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If the Player shot to this Chicken then the Chicken would die (Die-Animation)
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and so on
Thanks in Advance!
Andreas