A good Example for a Animal-Pawn Blueprint

Hello,

did someone have a good Example for a Animal-Pawn Blueprint like this:

  1. A Chicken did eat something (Idle-Animation)

  2. if the PlayerCharacter came to near to this Chicken - the Chicken runs away (Run-Animation).

  3. After some time the Chicken did eat something again (Idle-Animation).

  4. If the Player shot to this Chicken then the Chicken would die (Die-Animation)

  5. and so on

Thanks in Advance!
Andreas

Hello,
As your thread is related to animations, i move it in animation section. And i invite to not multiply threads with same topic in different forum sections as you ever had replies here : Animals - Content Creation - Unreal Engine Forums

If you can provide me with a rigged chicken and the various animations I will gladly write you the AI stuff.