We’ve gathered together Blueprints, Materials, Configs, Assets etc. into an open-source Unreal Engine VP Project on GitHub.
The idea is that anyone can download the project and instantly have all the key capabilities required for a VP shoot already set up. You can customize from there…!
Guidance and links to the GitHub are all in this playlist.
The project is Apache licensed so you can use it commercially and non-commercially without restrictions.
If you want to contribute to help build the resource - please see the video about how to clone the GitHub repo and make pull requests.
We’ve also created a set of tutorials for key workflows based around the project:
- Compositing in Unreal Engine Explained for Dummies!
- How to Input Crystal Clear Media for Virtual Broadcast in Unreal Engine
- How to Get the Best Results with Keying in Unreal Engine
- How to use OCIO to Configure your Input and Output Colours for Virtual Broadcast in Unreal Engine
- How to Use Composure for Advanced Colour Grading Control in Unreal Engine
- How to Add AR Foreground Elements to a Virtual Broadcast in Unreal Engine
- How to Control Level Sequences and Camera Changes for Realtime Broadcast in Unreal Engine
- How to Dynamically Change Levels or Scenes for Virtual Broadcast and Filmmaking in Unreal Engine
- How to Add Multiple Media Inputs into Composure in Unreal Engine
- How to Easily Output Composited Footage from Composure in Unreal Engine
- How to use Ultimatte with your Unreal Engine Composure Workflow