- Improve the grouping of items in the Scene Outliner
Currently you can group items together which is useful to create “Selection Sets” similar to Maya. Unfortunately the Scene outliner still looks cluttered.
I would love to see the ability to create an empty “Group” that you could parent items into and then collapse it. That would help keep the scene outliner organized.
If it was an actual object then you could use it to rotate the child objects etc. ( Unity has an empty game object which is extremely useful )
The current implementation of Grouping is still very useful to group random objects together without changing their location in the scene viewer so I wouldn’t want to change that.
Toggle the visibility of a parent object in the Scene Outliner doesn’t toggle the visibility of the children. ( not sure if this is a bug or as designed )
Small Bug with Settings and Perforce
If any of the settings are checked out of perforce and changed, when you go to Submit Files they don’t appear in the list of files to check in.
Please correct me know if there are solutions / workarounds.
Love the engine and am having a blast using it so far!