Heya, just a quick rundown of a few small glitches I’ve run into using 4.4. I’m not sure which of these is new and which ones just emerged:
-The details panel in blueprints sometimes spazzes out when selecting variables. It either shows nothing or normal actor position / rotation / scale settings. Re-selecting, or in the worst case scenario, re-opening the blueprint editor fixes it.
-When selecting the character (first person) during play mode it is impossible to select / move the camera preview, as the moment I click on it the games takes back mouse focus.
-Set Intensity is still Set Brightness
-(Big one) Say I have two floats, A and B. A is public and can be edited from the inspector. B isn’t public, and is initialized via the Begin Play event. Both are located in my character BP. I play the game, everything works great… until I change variable A from the details panel during runtime. The moment I do that, B resets back to 0, ******** up the entire BP.
This sums it up for now, keep up the good work!
Best regards,
Damir H.