Hiya all!
I have two smaller pieces of feedback, simple quality-of life changes. These are subjective to me because I work in a certain way, so let me know what you think:
- When Materials are not saved before closing a project, add a [yes to all] function for batch saving everything. Now I have to click [yes] 50 times every time I binge UE4.
- When in Blueprints, adding a math node from a Float value, make the first node math with another Float, not with Vector. Say I have a random Float between 1 and 20. I drag from that, type “+” and smash Enter. It adds a Float + Vector node. When doing this with an integer it simply adds an Int+Int node, but not with Float. Float loves Vector for some reason.
- Why do gates start closed from default? 99% of the times that I use a gate I need it to be opened from the start. Many cries have been uttered by me forgetting to uncheck it after adding.
- Please add a Delay with Break? I made one myself, but i’d love to see something like that in BP’s standard.
Hope you appreciate the feedback.
Happy Easter!