Hello [mention removed],
Thank you for the additional details. With your updated repro steps I was able to reproduce the issue locally in a source build of UE 5.6. I also confirmed that the crash occurs during Live Coding after adding comments to ChildActorComponent.cpp, Actor.cpp, and ActorComponent.cpp, matching your description.
I’ll continue investigating this behavior and follow up with any additional findings or next steps soon.
Best,
Francisco