Hi everyone,
I want to create a character that can separate the head from the body and the player can control the two body part separately.
What I wanted to ask is:
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It makes sense to start with importing the different part of the character in single component, a body component and the head component?
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They can have the same rig or they need two different rig? Maybe it’s more easy whit a socket for the head and have only one rig, but is possible to separate the head if is skinned to the same rig of the body?
If you have any input or suggestion i’m here, thank in advance.