Every second might be a bit much, as you’d first need to check if a save can be written and actually save the data within the specified time. I think it would be more practical to attempt auto-save immediately on relevant events, think of the moment a player enters an area, dies or has met another requirement that requires instant saving.
But back to the question, are you using the Savior plugin, or is Savior a class you made yourself? I got the Savior plugin but I haven’t used it yet besides making a mainmenu integration. I know that by default it already pulls some data from actors but many things have to be setup manually… don’t have more info on it right now.