Hello,
I noticed a rather significant bug with my boat in UE5. Let me explain: the player can drive this boat using inputs, add force/torque, etc. Under normal circumstances, it works perfectly fine. The boat reacts to gravity, follows the movement of the waves, moves forward, backward, and turns realistically.
However, if the player walks on the boat (which inevitably happens because the boat has an interior), and then starts driving it again, the boat will gradually rise upward when the player moves forward, fall downward when moving backward, and tilt excessively when turning left or right.
When the player exits the cockpit, the boat returns to normal physics. But if the player tries to drive it again, the bug will reoccur. Interestingly, if the player never walks on the boat, they can drive it normally.
I hope I was clear. If you have any solutions, please let me know.
Have a great day, and Happy New Year!