I love 4.8 but my level still does not seam itself correctly. that is a bit upsetting now I am back to not knowing what to do cuz if i have to edit the land a little bit it ips up the edge even worse
What do you mean? What is wrong with your level? Explain a bit more.
I have a big open world that is in 4 parts and 3 of the parts seam perfectly the fourth part has a small area where u can barely see through the crack and see through the world. It was a issue I was told was a bug in 4.7 so I assumed it would be fixed in 4.8 but it still does it. sadly so now i dont know wtf to do
Hmm… I don’t know what to tell you.
Yeah thats been the issue is not even unreal new what to tell the good amount of people complaining about it. hopefully it gets fixed in the next 5 or ten years
I imagine you have a tiled height map where one of the tiles don’t fit perfectly with the others and leaves a visible seam. What does it have to do with the engine?
The engine is supposed to seem the tile together, its not the heightmap it is in fact the seaming that the engine does, that’s what it has to do with it
I’m not able to repro the issue at all.
If you can post various screens or attach the height map itself people would be able to help better.
Mind if i hit you up on skype? I only ask because I see it below your name so I figured I would ask.
I may be anti-social, but definitely my society are people on the forums.
Feel free to add the Skype.