90s racing games help

I’m developing an arcade racing game set in a futuristic world, similar to F-Zero, but with physics inspired by Daytona USA. I have already implemented raycast suspension, movement mechanics, pit road, boost and gas systems, and a health system. However, I want to enhance the drifting mechanics to more closely resemble those in Daytona USA than what I currently have. I could really use some help with this, so any assistance would be greatly appreciated! Edit*: Here what I have so far: