90's Pachinko Parlor using Ray Tracing

I’ve been working this past month on improving my work speed and efficiency as well as learning my way around UE4’s Ray Tracing plugin. I wanted to build a 90’s style Pachinko Parlor akin to the Yakuza games. Modelled and textured everything in the scene using elements of real world references. This was a fun one, apart from the fact I was trying to do this with a 1080ti haha!

Video and Images can be found via the link, I’ll include a sample below: