80s American restaurant.
I choose to make same color around from my refrences to my unreal scen to make it easiar to to understand how my refrences are conected to the scen. So smallar asstes such as stols and sofas and tables are put in to Substance painter to make a more realistic look, as well as it for me is easier for me to give them a more correct look there. I choose to to do it this way sens I am kinda new to Unreal engine and have not really got use to working with trimsheets. For the other ones such as floors and windows walls etc, I have choosen to asign new materiles in Maya and adding png photos to use as textures. My struggles right now is getting especielly the windows not so see trough. I feel like it is more giving a the vibe of that is is nothing there instead of a window. So I would be happy for any feed back regarding that as well as would not say no to any other feedback for that case. I am hoping to be able shock you with a more stunning and realistic scen next week.