Hey,
Attaching a screenshot of the problem.
I have 2 PCs, one has 13900k which works well when opening a project, UE5 utilizes 100% of the CPU when compiling which isn’t the case for 7950X. 7950x is at 60% use when opening a scene. Although 7950X seems to work at 100% when unreal in actually opened. I don’t know what the issue might be… Any ideas?
I tried to tweak BaseGame.ini in the config folder and allowed above normal priority for the CPU and also set UnusedCPUthreads at 0, but it doesn’t seem to do anything…