Nanite foliage does not cull a shadow

hi,

When I’m trying to culling foliage, mesh works but shadow doesn’t

Hi !

I have the same problem.

Bug ?

Cheers,

Greg

I have same problem here. I guess developers didnt realize about that.

Any solution?

Just ran into this too. Turns out it is a known bug: Unreal Engine Issues and Bug Tracker (UE-171717)