Is Lumen GI is influenced by Pixel streaming somehow:

My question and below the response from Ken.
Q “Basically:
Combining Pixel Streaming and Lumen GI:
Are there any limitations in UE 5.x running those two techniques in parallel on the GPU?
Other considerations like Lumen settings etc one need to adjust etc ?
Our issue is that running on the desktop it looks like the attached image but running on RTX 5000 or GTX 3070 it looks like, see the two samples below. Lumen GI doesn’t generate the same image quality as on the desktop.”