72 instrument orchestra in 3d+VR, all synced.

Have not! Probably mainly because it would have to be through revive etc.

It looks rrrrrrreal pretty…

PROGRESS.
Ps gonna get access to a pixel phone soon, and see what I can do with ARcore :slight_smile:

This is coming along awesomely! Nice work!

First ARcore phone-results! We can’t really hear it in the video, but it’s using many tricks made available in the new(experimental) audio engine. This project is still in 4.17.1 should be said. It works really well, and sounds amazing with headphones! Has spatialization, attenuation, reverb, LPFs, HPFs, envelope followers, on several different instruments in parallel. The platform agnostic audio engine is a dream on android, just like when I’m using it for desktop VR. Really good stuff!

Finally, a headphone friendly stereo captured HQ video! ** (YT: ARcore.boombox.NUKED.badsound.seePROPERversion.pls)* (YT: ARcore.boombox.NUKED.badsound.seePROPERversion.pls)*](ARcore.boombox.NUKED.badsound.seePROPERversion.pls - YouTube)

https://forums.unrealengine.com/core/chrome-extension://ddpephnhacfpgcemhioaejgenlgadnnh/icons/embed.svg

https://forums.unrealengine.com/core/chrome-extension://ddpephnhacfpgcemhioaejgenlgadnnh/icons/embed.svg

https://forums.unrealengine.com/core/chrome-extension://ddpephnhacfpgcemhioaejgenlgadnnh/icons/embed.svg

THAT VERSION HAD BAD SOUND. HERES TEH SAME WITH BETTER SOUND: ARcore.musicbox.720p.PROPER.phonerip.audio.fixed.telesync.mp4-ARTHUR - YouTube](ARcore.musicbox.720p.PROPER.phonerip.audio.fixed.telesync.mp4-ARTHUR - YouTube) (YT: ARcore.musicbox.720p.PROPER.phonerip.audio.fixed.telesync.m4a-ARTHUR)

https://forums.unrealengine.com/core/chrome-extension://ddpephnhacfpgcemhioaejgenlgadnnh/icons/embed.svg

its 60 fps and tracks perfectly normally, but when running video capture on device as well it struggled a bit, as you can see in the video.

Awesome, man! Now we just need a little mini band that plays its concert on our coffee tables! :smiley:

Thanks!! And yes, a tabletop band:D

grimrem1tit.jpg

Time to make more interactivity, split some (freq)bands and play with effects.

WELL, so far, nailed the first step of interactivity :smiley: New BOP! interfaces: Whack-a-speaker + touch - YouTube

Hahahah, Bop, that’s awesome! :smiley: That distance dry/wet reverb sound sounds great!