Hey folks,
I’m slowly going insane. All I want to do is play 5 songs in sequence, with a crossfade between them, then crossfade back to the first track and loop.
I tried setting this up in MetaSounds, but because it’s impossible to create loops in there, I can’t work with an array.
I found Play array sounds in MetaSounds sequentially, not random - #3 by miuglitch this topic, but I can’t combine the solution in there with a crossfade, because it changes the wave being played.
I thought about creating a spaghetti abomination of 5 7.1 wave players, all combined back into stereo mixers, which get crossfaded into the output, but that doesn’t solve my looping solution.
I mean… it can’t be that hard to do something in Unreal Engine 5 that winAMP figured out in 1999, right?
…Right?