I'm working on a VR Project and I cannot add Nav Mesh to the stairs??


UE-5

Hey there @FabOne420! Welcome to the community! So your agent max step height and your cell height can determine how the nav mesh applies to stairs. Try adjusting them a bit, and if you can’t get a winning combination (and the stairs are a separate mesh) you could set the stairs static mesh to a convex collision but this is a problem for making feet plant correctly in high detail scenes like this.

1 Like

check the stair collision.
you can also just stick a blocking volume halfway up for them to stop on