56 scan based 4K hybrid Fabric materials made with Substance.
I tried to design this PBR Fabric as a complete production pipeline which is flexible, performant and delivers high quality visuals. You can now author and use it in Unreal as well as Substance Designer, Painter, Alchemist and any program which supports Substance SBSAR’s. It took a long time to get it all consistent across all platforms as well as adding all the parameters for editing the Fabric!
Or you can watch this video in 4K on YouTube as well as another 45 minutes of me talking to myself here: