I only have 12 textures
I was worng. I did exceded the limit. I’ve decided to get rid of the roughness maps and use constants instead. I guess I can also try to use R, G, B channels and math operations to get the same results. Thanks!
I only have 12 textures
I was worng. I did exceded the limit. I’ve decided to get rid of the roughness maps and use constants instead. I guess I can also try to use R, G, B channels and math operations to get the same results. Thanks!