Hi,
We’ve just started selling our game on Steam, and now we need to start making financial projection from it. As we’re all aware, UE4’s royalty system is “5% of gross revenue per quarter minus $3000 (for that quarter)”.
Now, in the EU, sales have a sales tax applied (the English term is VAT “Value Added Tax”) which is normally around 20% of the item’s price. Conceptually, this is a tax that the customer gives the seller that is then passed onto the customer’s government. Fortunately, Steam handles all of this for us, retaining the VAT sales tax and passing it onto the customer so that the game studio never has to bother with it (aside from factoring it into the unit costs).
What I really need to know though, very clearly from Epic’s perspective, is whether or not the “gross revenue” includes or excludes this tax portion?
Thanks,
Matt