Since updating to 5.8 the Gameplay Camera system force crashes Unreal when you attempt to build, then save, a Camera Asset. I thought this issue was in fact a different one that had been solved on a different thread last week involving Camera Rig Assets and crashes after running “in editor”, but this crash condition doesn’t care about running at all. If you try to Build then save the Camera Asset, Unreal crashes.
Thoughts? Solutions?