Either due to changes from 5.5 to 5.7 of how the node Owner no see functions or a change removing the parent mesh, meshes set by child only - results in the node no longer functioning.
Anyone else came across this issue? A function and looping through child skeletal components detects all meshes and sets the Owner no see flag, without working. Meshes are otherwise (through equipped gear meshes) still set in the parent as before.