Stable crash during metahuman assembly
LoginId:58cdd3c33548e2330b96c19adea4ab8d
EpicAccountId:3dfc67327ab949b48a56edd5be5c678e
Assertion failed: !IsRooted() [File:Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h] [Line: 184]
0x06630c04 UnrealEditor-Core.dylib!FDebug::CheckVerifyFailedImpl2(char const*, char const*, int, char16_t const*, …) [UnknownFile])
0x232c6a38 UnrealEditor-MetaHumanCharacterEditor.dylib!UObjectBaseUtility::MarkAsGarbage() [UnknownFile])
0x2330ca98 UnrealEditor-MetaHumanCharacterEditor.dylib!FMetaHumanCharacterEditorBuild::DeleteMaterialInstanceChildren(TNotNull<UMaterialInterface*>) [UnknownFile])
0x2330bb14 UnrealEditor-MetaHumanCharacterEditor.dylib!FMetaHumanCharacterEditorBuild::DuplicateDepedenciesToNewRoot(TSet<UObject*, DefaultKeyFuncs<UObject*, false>, FDefaultSetAllocator> const&, FString const&, TSet<UObject*, DefaultKeyFuncs<UObject*, false>, FDefaultSetAllocator>&, TMap<UObject*, UObject*, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<UObject*, UObject*, false>>&, TFunction<bool (UObject const*)>) [UnknownFile])
0x23350dc8 UnrealEditor-MetaHumanCharacterEditor.dylib!decltype(auto) UE::Core::Private::Tuple::TTupleBase::ApplyAfter<FMetaHumanCharacterEditorBuild::BuildMetaHumanCharacter(TNotNull<UMetaHumanCharacter*>, FMetaHumanCharacterEditorBuildParameters const&)::$_0::operator()(EMetaHumanCharacterAssetsUnpackResult) const::‘lambda’()&>(FMetaHumanCharacterEditorBuild::BuildMetaHumanCharacter(TNotNull<UMetaHumanCharacter*>, FMetaHumanCharacterEditorBuildParameters const&)::$_0::operator()(EMetaHumanCharacterAssetsUnpackResult) const::‘lambda’()&) const & [UnknownFile])
0x23350298 UnrealEditor-MetaHumanCharacterEditor.dylib!TBaseFunctorDelegateInstance<void (), FDefaultDelegateUserPolicy, FMetaHumanCharacterEditorBuild::BuildMetaHumanCharacter(TNotNull<UMetaHumanCharacter*>, FMetaHumanCharacterEditorBuildParameters const&)::$_0::operator()(EMetaHumanCharacterAssetsUnpackResult) const::‘lambda’()>::ExecuteIfSafe() const [UnknownFile])
0x216c2abc UnrealEditor-MetaHumanCharacterPalette.dylib!void TMulticastDelegateBase::Broadcast<IBaseDelegateInstance<void (), FDefaultDelegateUserPolicy>>() const [UnknownFile])
0x216c66a8 UnrealEditor-MetaHumanCharacterPalette.dylib!decltype(auto) UE::Core::Private::Tuple::TTupleBase::ApplyAfter<UMetaHumanCharacterInstance::Assemble(EMetaHumanCharacterPaletteBuildQuality, FMetaHumanCharacterAssembled const&, TDelegate<void (EMetaHumanCharacterAssemblyResult), FDefaultDelegateUserPolicy> const&)::$_0&, FMetaHumanAssemblyOutput>(UMetaHumanCharacterInstance::Assemble(EMetaHumanCharacterPaletteBuildQuality, FMetaHumanCharacterAssembled const&, TDelegate<void (EMetaHumanCharacterAssemblyResult), FDefaultDelegateUserPolicy> const&)::$_0&, FMetaHumanAssemblyOutput&&) const & [UnknownFile])
0x216c5d70 UnrealEditor-MetaHumanCharacterPalette.dylib!TWeakBaseFunctorDelegateInstance<void (FMetaHumanAssemblyOutput&&), FDefaultDelegateUserPolicy, UMetaHumanCharacterInstance::Assemble(EMetaHumanCharacterPaletteBuildQuality, FMetaHumanCharacterAssembled const&, TDelegate<void (EMetaHumanCharacterAssemblyResult), FDefaultDelegateUserPolicy> const&)::$_0>::ExecuteIfSafe(FMetaHumanAssemblyOutput&&) const [UnknownFile])
0x21e153a8 UnrealEditor-MetaHumanDefaultPipeline.dylib!UMetaHumanDefaultPipelineBase::AssembleCollection(TNotNull<UMetaHumanCollection const*>, EMetaHumanCharacterPaletteBuildQuality, TArray<FMetaHumanPipelineSlotSelectionData, TSizedDefaultAllocator<32>> const&, FInstancedStruct const&, TNotNull<UObject*>, TDelegate<void (FMetaHumanAssemblyOutput&&), FDefaultDelegateUserPolicy> const&) const [UnknownFile])
0x216a709c UnrealEditor-MetaHumanCharacterPalette.dylib!UMetaHumanCharacterInstance::Assemble(EMetaHumanCharacterPaletteBuildQuality, FMetaHumanCharacterAssembled const&, TDelegate<void (EMetaHumanCharacterAssemblyResult), FDefaultDelegateUserPolicy> const&) [UnknownFile])
0x216a77f8 UnrealEditor-MetaHumanCharacterPalette.dylib!UMetaHumanCharacterInstance::OnPaletteBuilt(EMetaHumanCharacterPaletteBuildQuality) [UnknownFile])
0x216c9548 UnrealEditor-MetaHumanCharacterPalette.dylib!TBaseUObjectMethodDelegateInstance<false, UMetaHumanCharacterInstance, void (EMetaHumanCharacterPaletteBuildQuality), FDefaultDelegateUserPolicy>::ExecuteIfSafe(EMetaHumanCharacterPaletteBuildQuality) const [UnknownFile])
0x216ce4f8 UnrealEditor-MetaHumanCharacterPalette.dylib!void TMulticastDelegateBase::Broadcast<IBaseDelegateInstance<void (EMetaHumanCharacterPaletteBuildQuality), FDefaultDelegateUserPolicy>, EMetaHumanCharacterPaletteBuildQuality>(EMetaHumanCharacterPaletteBuildQuality) const [UnknownFile])
0x216ce3f0 UnrealEditor-MetaHumanCharacterPalette.dylib!decltype(auto) UE::Core::Private::Tuple::TTupleBase::ApplyAfter<UMetaHumanCollection::Build(FInstancedStruct const&, EMetaHumanCharacterPaletteBuildQuality, ITargetPlatform*, TDelegate<void (EMetaHumanBuildStatus), FDefaultDelegateUserPolicy> const&, TArray<FMetaHumanPinnedSlotSelection, TSizedDefaultAllocator<32>> const&, TArray<FMetaHumanPaletteItemPath, TSizedDefaultAllocator<32>> const&)::$_2&, EMetaHumanBuildStatus, TSharedPtr<FMetaHumanCollectionBuiltData, (ESPMode)1>>(UMetaHumanCollection::Build(FInstancedStruct const&, EMetaHumanCharacterPaletteBuildQuality, ITargetPlatform*, TDelegate<void (EMetaHumanBuildStatus), FDefaultDelegateUserPolicy> const&, TArray<FMetaHumanPinnedSlotSelection, TSizedDefaultAllocator<32>> const&, TArray<FMetaHumanPaletteItemPath, TSizedDefaultAllocator<32>> const&)::$_2&, EMetaHumanBuildStatus&&, TSharedPtr<FMetaHumanCollectionBuiltData, (ESPMode)1>&&) const & [UnknownFile])
0x216ce17c UnrealEditor-MetaHumanCharacterPalette.dylib!TWeakBaseFunctorDelegateInstance<void (EMetaHumanBuildStatus, TSharedPtr<FMetaHumanCollectionBuiltData, (ESPMode)1>), FDefaultDelegateUserPolicy, UMetaHumanCollection::Build(FInstancedStruct const&, EMetaHumanCharacterPaletteBuildQuality, ITargetPlatform*, TDelegate<void (EMetaHumanBuildStatus), FDefaultDelegateUserPolicy> const&, TArray<FMetaHumanPinnedSlotSelection, TSizedDefaultAllocator<32>> const&, TArray<FMetaHumanPaletteItemPath, TSizedDefaultAllocator<32>> const&)::$_2>::ExecuteIfSafe(EMetaHumanBuildStatus, TSharedPtr<FMetaHumanCollectionBuiltData, (ESPMode)1>) const [UnknownFile])
0x2f81a588 UnrealEditor-MetaHumanDefaultEditorPipeline.dylib!UMetaHumanDefaultEditorPipelineBase::BuildCollection(TNotNull<UMetaHumanCollection const*>, TNotNull<UObject*>, TArray<FMetaHumanPinnedSlotSelection, TSizedDefaultAllocator<32>> const&, TArray<FMetaHumanPaletteItemPath, TSizedDefaultAllocator<32>> const&, FInstancedStruct const&, EMetaHumanCharacterPaletteBuildQuality, ITargetPlatform*, TDelegate<void (EMetaHumanBuildStatus, TSharedPtr<FMetaHumanCollectionBuiltData, (ESPMode)1>), FDefaultDelegateUserPolicy> const&) const [UnknownFile])
0x216b0d38 UnrealEditor-MetaHumanCharacterPalette.dylib!UMetaHumanCollection::Build(FInstancedStruct const&, EMetaHumanCharacterPaletteBuildQuality, ITargetPlatform*, TDelegate<void (EMetaHumanBuildStatus), FDefaultDelegateUserPolicy> const&, TArray<FMetaHumanPinnedSlotSelection, TSizedDefaultAllocator<32>> const&, TArray<FMetaHumanPaletteItemPath, TSizedDefaultAllocator<32>> const&) [UnknownFile])
0x2f82cbf0 UnrealEditor-MetaHumanDefaultEditorPipeline.dylib!UMetaHumanDefaultEditorPipelineBase::UnpackCollectionAssets(TNotNull<UMetaHumanCollection*>, FMetaHumanCollectionBuiltData&, TDelegate<void (EMetaHumanBuildStatus), FDefaultDelegateUserPolicy> const&) const [UnknownFile])
0x216b1288 UnrealEditor-MetaHumanCharacterPalette.dylib!UMetaHumanCollection::UnpackAssets(TDelegate<void (EMetaHumanCharacterAssetsUnpackResult), FDefaultDelegateUserPolicy> const&) [UnknownFile])
0x2330ed7c UnrealEditor-MetaHumanCharacterEditor.dylib!FMetaHumanCharacterEditorBuild::BuildMetaHumanCharacter(TNotNull<UMetaHumanCharacter*>, FMetaHumanCharacterEditorBuildParameters const&) [UnknownFile])
0x23287664 UnrealEditor-MetaHumanCharacterEditor.dylib!UMetaHumanCharacterEditorSubsystem::BuildMetaHuman(UMetaHumanCharacter*, FMetaHumanCharacterEditorBuildParameters const&) [UnknownFile])
0x2338acdc UnrealEditor-MetaHumanCharacterEditor.dylib!UMetaHumanCharacterEditorPipelineTool::Build() const [UnknownFile])
0x234789a4 UnrealEditor-MetaHumanCharacterEditor.dylib!SMetaHumanCharacterEditorPipelineToolView::OnAssembleButtonClicked() [UnknownFile])
0x235d252c UnrealEditor-MetaHumanCharacterEditor.dylib!TBaseSPMethodDelegateInstance<false, SMetaHumanCharacterEditorPipelineToolView, (ESPMode)1, FReply (), FDefaultDelegateUserPolicy>::Execute() const [UnknownFile])
0x0363d990 UnrealEditor-Slate.dylib!SButton::ExecuteOnClick() [UnknownFile])
0x0365404c UnrealEditor-Slate.dylib!SButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) [UnknownFile])
0x03445e40 UnrealEditor-Slate.dylib!FSlateApplication::RoutePointerUpEvent(FWidgetPath const&, FPointerEvent const&) [UnknownFile])
0x03418b68 UnrealEditor-Slate.dylib!FSlateApplication::ProcessMouseButtonUpEvent(FPointerEvent const&) [UnknownFile])
0x0344a218 UnrealEditor-Slate.dylib!FSlateApplication::OnMouseUp(EMouseButtons::Type, UE::Math::TVector2) [UnknownFile])
0x03206ce8 UnrealEditor-ApplicationCore.dylib!FMacApplication::ProcessMouseUpEvent(FDeferredMacEvent const&, TSharedPtr<FMacWindow, (ESPMode)1>) [UnknownFile])
0x0320206c UnrealEditor-ApplicationCore.dylib!FMacApplication::ProcessEvent(FDeferredMacEvent const&) [UnknownFile])
0x03201c80 UnrealEditor-ApplicationCore.dylib!FMacApplication::ProcessDeferredEvents(float) [UnknownFile])
0x0342d81c UnrealEditor-Slate.dylib!FSlateApplication::TickPlatform(float) [UnknownFile])
0x0342d318 UnrealEditor-Slate.dylib!FSlateApplication::Tick(ESlateTickType) [UnknownFile])
0x02a39350 UnrealEditor!FEngineLoop::Tick() [UnknownFile])
0x02a3d53c UnrealEditor!GuardedMain(char16_t const*) [UnknownFile])
0x02a542cc UnrealEditor!-[UEAppDelegate runGameThread:] [UnknownFile])
0x065e4714 UnrealEditor-Core.dylib!-[FCocoaGameThread main] [UnknownFile])
0x8a3e57a0 Foundation!NSThread__start() [UnknownFile])
0x88b2dc08 libsystem_pthread.dylib!_pthread_start() [UnknownFile])
0x88b28ba8 libsystem_pthread.dylib!thread_start() [UnknownFile])