5.6 Mannequin (Manny and Quinn) Position Jitter/Pop With LOD change

In Unreal Engine 5.6, I’m experiencing noticeable jittering or popping in character animations with the UE mannequins when switching between LODs. Disabling the LODs for the characters resolves the issue. I’m unsure whether this behavior should be reported as a bug, are others are encountering similar results.

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