Hello I have a problem, So I recently Just converted my 5.5 Project to 5.6 and I have come across an issue. Water Body Ocean: So I use Fixed water depth to help with the waters edge not sticking to the landscape so the waters edge doesnt look like it’s afraid of the landscape and all. Somehow ticking it in the water body ocean, river or lake material causes the game to freeze. I really want to use the features in 5.6 but can’t. 5.6 has alot of assets in the store as well that I could use since I am a solo dev. Does anyone know what the problem could be?
More Info:
I have a 20x20 landscape.
An MSI KATANA 17 B13V Laptop
16GB RAM
RTX 4060
1TB SSD
Thanks for any help, tips or advice given.