Hi there,
I’m Using Linux Nobara (Fedora). I have downloaded, Setup, Generated and compiled the engine. However after 3 hours I’ve now realised the version I compiled is 5.6.1.
I was wondering if anyone had information on doing the same (download, setup, generate, compile) but for 5.6.2?
Specifically, does anyone know the correct Git branch or tag name to use for the Unreal Engine 5.6.2 source code?