5.6.1 documentation but old references?

Hey there,
I’m a beginner so please eventually forgive my mistakes.
I’m learning on documentation about blueprint quick start guide (Quick Start Guide for Blueprints Visual Scripting in Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community) where some choises aren’t so precise (eg. “open a new project” not defining clearly which template to choose or where I can find the starter content - maybe a residue stuff of old documentation, like 5.4?)?
Same issue I found in “Adjusting Character Variables in BP_Rifle Blueprint” (UMG UI Designer Quick Start Guide in Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community), in fact inside the BP_Rifle (which I guess in 5.6 is probably called BP_Weapon_Rifle and located in a different folder) in which I can’t find the “onfire projectile blueprint” as reported in the documentation. Is there any suggestion about? Thnx in advance to anyone could help. Maybe it’s my fault, but if it’s not learning could result quite difficult in this way.
In advance I apologize as mine could be assumed as an outcry but I didn’t mean it. Thnx again

Hi!

About the documentation:
I am sorry to tell you this but you will sadly find a lot of outdated documentation that even dates back to UE 4. Sometimes you can kind of follow the documentation with a few additional steps, while sometimes the thing you are looking for doesn’t exist anymore.

About “onfire projectile blueprint”:
Do you mean this one?


I can’t find anything about a onfire projectile blueprint. But this above is a Custom Event which you have to create yourself by right clicking an searching for Custom Event in the graph.