Fatal error: [File:D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\TextureCompiler.cpp] [Line: 312]
Registering a texture to the compile manager from inside a texture postcompilation is not supported and usually indicates that the previous async operation wasn’t completed (i.e. missing call to PreEditChange) before modifying a texture property.
0x00007fff4c9a6998 UnrealEditor-Engine.dll!FTextureCompilingManager::AddTextures() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\TextureCompiler.cpp:319]
0x00007fff4c9b267b UnrealEditor-Engine.dll!UTexture2D::CreateResource() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\Texture2D.cpp:1023]
0x00007fff4ca033d5 UnrealEditor-Engine.dll!UTexture::UpdateResource() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\Texture.cpp:325]
0x00007fff4ca032eb UnrealEditor-Engine.dll!UTexture2D::UpdateResource() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\Texture2D.cpp:779]
0x00007fff4c9e5837 UnrealEditor-Engine.dll!FTextureCompilingManager::PostCompilation() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\TextureCompiler.cpp:222]
0x00007fff4c9ea6c1 UnrealEditor-Engine.dll!FTextureCompilingManager::ProcessTextures() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\TextureCompiler.cpp:687]
0x00007fff4c9e992c UnrealEditor-Engine.dll!FTextureCompilingManager::ProcessAsyncTasks() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\TextureCompiler.cpp:830]
0x00007fff4c9e99f8 UnrealEditor-Engine.dll!FTextureCompilingManager::ProcessAsyncTasks() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\TextureCompiler.cpp:807]
0x00007fff4adca971 UnrealEditor-Engine.dll!FAssetCompilingManager::ProcessAsyncTasks() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Engine\Private\AssetCompilingManager.cpp:609]
0x00007ff75c2b6c34 UnrealEditor.exe!FEngineLoop::Tick() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5919]
0x00007ff75c2d57ac UnrealEditor.exe!GuardedMain() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
0x00007ff75c2d589a UnrealEditor.exe!GuardedMainWrapper() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:123]
0x00007ff75c2d9114 UnrealEditor.exe!LaunchWindowsStartup() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:277]
0x00007ff75c2ebd04 UnrealEditor.exe!WinMain() [D:\UnrealEngine-5.5.4-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:317]
0x00007ff75c2ef0ba UnrealEditor.exe!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ff83049259d KERNEL32.DLL!UnknownFunction