Hi everyone.
I have an issue with World Partition Cells not loading/HLOD unloading. Not sure what to call it. I have created a dedicated server which works perfect. adding in print string shows the player is registered on the server and detects a players location perfectly. On the client side (android), the landscape HLOD isn’t unloading and cell not loading. not sure if I am explaining it correctly.
- Delete HLOD’s and restart UE. rebuild HLOD.
- Remove landscapes from HLOD completely.
- Removed material from landscape
- Added Landscape to is own HLOD instance.
- Increased Cell size and loading range
- Re-created the entire level a couple times
I have searched every forum, every search term, watched numerous videos, followed UE documentations but nothing is working. It is definitely not a common issue because I cant find any information on the internet on how to fix this.
Any guidance or help would be greatly appreciated.


