I recently switched my project to Unreal 5.5.0 and i’m using Common UI to manager user interfaces and input’s icons. I noticed that the CommonInputBaseControllerData do NOT save the Input Brush Data Map array when press save button. I tried with Unreal 5.4.4 and it works perfectly.
Did you ever find a fix for 5.5? I’m on 5.5.3 and it still doesn’t save. Very frustrating lol
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I have the same issue on Unreal 5.6 - on save the indexes are empty. Any advice?
Update: it need to have an image selected in the input brush data map for each entry. then it saves. Solved.